Hello and welcome to this weeks Dev Diary!
The recuperation from this flu has taken much longer than anticipated, so it definitely was something more than common flu. But, instead of just lying bed ridden without doing anything, I decided to spend some time thinking about possible ways to design game mechanics and how to test my game for compatibility in different systems.
While revealing anything about my further thoughts about the game mechanics, I can reveal my plan for a testing platform for my game, which is going to be a budget PC. It will not be the cheapest possible you can pull through with, but represents a minimum recommended gaming PC for people, who won't mind gaming with an APU Processor.
The Components
The planned components will be as follows;
- AMD Ryzen 3 3200G -CPU
- ASRock B450 Gaming-ITX/AC -Motherboard
- Be Quiet! Shadow Rock LP -CPU Cooler
- Silverstone Raven RVZ03-ARGB -Case
- Seasonic SGX-450 -Power Supply
- G.Skill Aegis PC4-24000 3000Mhz (16Gb Kit) -RAM
- A-Data XPG Gammix S11 Pro NVMe M.2 -SSD Drive
I will also be including a 12 Terabyte 3.5 inch HDD drive I have already purchased, which needs to be jerry-rigged to the case (which I will present here once the deed is done), as it only has support for 2.5 inch drives out-of-the-box. I have a plan for this, as the case will not be having any external GPU, which leaves plenty of space to accommodate many kinds of custom mods, but for now, no other mods are planned for.
If you have the need for a large drive though, today I would buy the Western Digital 14TB Ultrastar DC HC530, as it has 2TB more space, more refined technology and costs around 40 USD less at the time of writing this. My rationale behind having a large archive drive is that especially when you make 3D games, all the uncompressed files require lots of space, if you have the highest possible quality in mind when editing your textures, assets and/or videos. Though I have another reason also for why I bought this huge drive, and that is that I'm renting out some of it's space for extra income. It is not much, as it gains me about 10 - 20 USD per month, but at least it's something. And, as I get the payment in Cryptocurrencies, saving these revenues for a later date just might be 200 USD of value per month waited before selling them, at some point.
Conclusion
This is it for this weeks Dev Diary. Thank you for tuning in, and I'll see you on the next one!
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