Hello and welcome to this weeks Bi-Weekly dev diary, the short version!
Last two weeks went by along making some refinements to the story elements, such as;
- Refined some core tenets of the mythology of the game.
- Re-defined some of the core ideas of the story so that they are a better fit together.
- Re-d…
Hello and welcome to this weeks Bi-Weekly updates, the short version!
Last week went along the following topics;
- Designing new story elements (on paper)
- Further tweaks for the building system to make it a more unique experience (on paper)
- Further research on which game engine would fit the needs of the…
Hello and welcome to this weeks Bi-Weekly Dev Diary, a one-week-late edition!
Since I had some errands to handle last week, I decided to postpone the bi-weekly dev diary until this Monday. Here is what I have been doing these past 3 weeks regarding the project;
- More research on the prehistory of the …
Hello and welcome to this weeks Bi-Weekly Dev Diary! I hope you all had a pleasant holiday and a sparkling new years eve.
This week I have some general updates about game mechanics design changes and improvements, in a short version;
- Improved upon plans to make many building or crafting functions act…
Hello and welcome to this weeks Bi-Weekly Dev Diary the short version - a Day Late edition!
Simple reason for the delay is - I totally forgot. Apologies for being late.
Last weeks have went by along the following topics;
- Lore research and balancing facts with fiction.
- Story/mythology building.
- Thinking …
Hello and welcome to this weeks Bi-Weekly updates, the short version.
Last two weeks went by along the following topics;
- Coding tutorials for C# and on code efficiency.
- Various game mechanics tweaks (on paper).
- Further planning on the project funding.
You can check out every possible mid week announceme…
Hello and welcome to this weeks bi-weekly Dev Diary!
Last two weeks went by along the following topics;
- Finetuned some aspects of the unit control mechanics (on paper).
- Made diplomacy a bigger part of the game than originally intended.
- Started the ground works for Dynasty mechanics, further down the li…
Hello and welcome to this weeks Dev Diary! As you noticed, the naming scheme of the summary entries has been changed to “Bi-Weekly”, instead of “Last Week” or “Last Two Weeks” to keep the title more compact.
I also stand corrected for the misunderstanding about what “Semi-Weekly” meant, as according…
Hello and welcome to this weeks dev diary, the short version of what has been going on in the last two weeks.
- Searched for and applied to courses for establishing a business.
- Researched further how to scale up passive income earnings economically, by renting out hard-drive space (for disclosure, thus…
Hello and welcome to this weeks Dev Diary!
The last two weeks went along these lines;
- Further refinements to some of the game mechanics (on paper)
- Researched more on how to make well optimized heightmaps (on-going process)
- Pondered upon and made notes on the musical elements that would fit the intended…