Hello and welcome to this weeks Dev Diary! As you noticed, the naming scheme of the summary entries has been changed to “Bi-Weekly”, instead of “Last Week” or “Last Two Weeks” to keep the title more compact.
I also stand corrected for the misunderstanding about what “Semi-Weekly” meant, as according to the oxford dictionary, Semi-Weekly means “occurring twice a week”, the same as the latter possible meaning of Bi-Weekly. Hence, using Bi-Weekly is a more appropriate term, despite the fact that it has two meanings.
Other than the intrigues of language, the last two weeks went by with the following topics;
- Further learning about code optimization - Source; Essential Mathematics For Aspiring Game Developers
- Investigated a bit on how to make deformation computationally lighter - Source; Finally, Deformation Simulation... in Real Time!
- Updated some of the planned game mechanics, on paper.
You can check out every possible mid week announcements about the project on these official channels;
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