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#ScreenshotSaturday: Movement Level Up!

posted in Rubikon
Published October 26, 2019
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This saturday, we’d like to present you our new animator system. In a brainstorming, we decided to split the character in several animators, like the leg animator which you see below. This way we are able to perform mixed animations like walking backwards and strafing. Combats will be much more dynamic and challenging. Last but not least, you will be able to customize your character in every corner ;)

CharacterAnimatorLegs.thumb.jpg.70f13255db903be927aa7bdbdc22b08d.jpg

 

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