Cold shines the moon on the malevolent swamp. The player is forced to use the wooden jetty which opens up some interesting options for the level designer. He can exactly controll where the player walks and where he looks at. Maybe the player could take a short glipse on an enemy character? It´s not likely for the player to miss this moment.
🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Previous Entry
Celtic Megalith Grave
Advertisement
Latest Entries
Grime & Gaslight | Devlog #1 - Overview
3553 views
Grime & Gaslight | Devlog #2 ~ Idea & Story
6371 views
Celtic Megalith Grave
3008 views
Advertisement