Kyle Gabler (2D Boy, the team behind IGF finalist World of Goo) and Kyle Gray (EA) came together to give a co-talk about their journey through the world of indie development. Kyle from 2D Boy brings the perspective of a true indie, who decided to quit his job, live off of $1.5k a month for 20 months with no income, working out of coffee shops with free wi-fi in San Francisco, and building the game of his dreams. The other Kyle, from EA, is working on an indie casual title from within a corporate giant, so he detailed how he went about successfully pitching his idea to the heads of EA and how they're supporting him. It was a funny talk with humorous slides and Kyle Gray can talk really fast and long without pause, which makes some of the things he says rather funny.
Ok, we're just in a short coffee nreak now, heading back in for more!
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