This week I've been working on UI.
I've done two things:
1) Finished the first version of Items page. Items page is inventory + equipment + stats.
2) Changed the way game handles UI, fixing a lot of problems and making the process of developing UI much faster.
UI still needs a bit of work, bu…
Welcome to the first LOTLW development blog entry!
Light of the Locked World is what happens when old school MMORPG is turned into small, but dense RPG with local splitscreen multiplayer.
I have started working on it in 2018 October and serious development began in 2019 March, when I rel…
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