Zuurix

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Lithuania
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72 entries
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Zuurix
October 20, 2021
Magic of Spring: A new game by Small Moons
Hi all,

As I've mentioned earlier, the LOTLW development is paused at the moment.
The reason for that is that I'm working on a different game.

Normally I wouldn't start a new game while the previous one isn't finished, but I made an exception for that game because it's a "now or never" situa…
2,193 views
Zuurix
February 22, 2021
LOTLW Devblog #31: Story continues
In this entry: Finishing work on Luma and resuming work on story quest chain.



February 3
At the end of January, I was participating in Global Game Jam. After it was over, I took a few days to rest, and today I was back to development.

I have implemented Luma city guards and merchants.

February 4
Made …
5,451 views
Zuurix
February 22, 2021
LOTLW Devblog #31: Story continues
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/3015692355632012617]here[/url].

Read more

5,331 views
Zuurix
January 28, 2021
LOTLW Devblog #30: New items
In this entry: Adding 100+ new items.

January 11
I've actually managed to make pretty much all of the required sprite sheets.

I've expected to be making sprite sheets for a few days, but I've done it in a day.
It's a good feeling - and it's twice as good when I know that for a while I will be doing on…
4,205 views
Zuurix
January 28, 2021
LOTLW Devblog #30: New items
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2917736527027776827]here[/url].

Read more

3,784 views
Zuurix
January 09, 2021
LOTLW Devblog #29: Items and interiors
In this entry: Finishing Luma and starting the next task: Adding 50+ new items to the game.

January 3
Added new city assets:

- Decorative ferns.
- Trash cans.
- Merchant stalls.
- "Store" sign.
- Wall plaques.
- Inn sign.



It'll look better when NPCs will be added.

January 4
With street numbers, st…
25,254 views
Zuurix
January 09, 2021
LOTLW Devblog #29: Items and interiors
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2904224383959905405]here[/url].

Read more

4,029 views
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Zuurix
January 02, 2021
LOTLW Devblog #28: Luma
In this entry: Building Luma, Light of the Locked World's first city area, a high-level hub.

December 18
Started the work on Luma. Just went through my notes about the city a couple of times, made a rough sketch of the place.



Luma timeline:

Year 90
First inhabitants come to the shores of the abyst-ric…
2,658 views
Zuurix
January 02, 2021
LOTLW Devblog #28: Luma
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2903097925393555309]here[/url].

Read more

2,391 views
Zuurix
December 18, 2020
LOTLW Devblog #27: In the meadows
In this entry: Eir Meadows, event system.



December 8
Today I have finished implementing kill messages:



They are important to show the outcomes of fights, especially when the fights are happening offscreen between NPCs. As a bonus, they show the character names.

With that out of the way, I have uploade…
2,907 views
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