September 28
This week I'm hoping to finish the Eastern Trilith area, clean up the accumulated bugs, and do a few reworks - class XP, combat experience, and loot.
The week started with GDWC launching a new vote round which includes LOTLW - exciting!
The results should be mentioned further in this entr…
This week I'm hoping to finish the Eastern Trilith area, clean up the accumulated bugs, and do a few reworks - class XP, combat experience, and loot.
The week started with GDWC launching a new vote round which includes LOTLW - exciting!
The results should be mentioned further in this entr…
Voting for Light of the Locked World is going to end soon - this is your last to help our game to win this round of Game Development World Championship!
Vote here: https://thegdwc.com
(No registration needed)
Thanks <3
Vote here: https://thegdwc.com
(No registration needed)
Thanks <3
Hey all,
Light of the Locked World is participating in Game Development World Championship: It would be really awesome if we could make the game win this round.
To vote for the game, simply go to the GDWC website and click the "Vote" button under the game logo.
Link: https://thegdwc.com/
Tha…
Light of the Locked World is participating in Game Development World Championship: It would be really awesome if we could make the game win this round.
To vote for the game, simply go to the GDWC website and click the "Vote" button under the game logo.
Link: https://thegdwc.com/
Tha…
September 18
I have started working on demons!
I have mentioned demons many times before - they are aggressive and indestructible flesh beings powered by magic.
Magic in the game's universe is aura-based. Everything in this universe emits aurae - and they can be manipulated to alter reality.
Mages use…
I have started working on demons!
I have mentioned demons many times before - they are aggressive and indestructible flesh beings powered by magic.
Magic in the game's universe is aura-based. Everything in this universe emits aurae - and they can be manipulated to alter reality.
Mages use…
September 1
A tiny bit of the battlefield is now done!
Today I was mostly placing tiles and correcting the no man's land layout.
I also made barbed wire fence assets.
Barbed wire fence objects are the first of the removable objects, they can be removed by the players creating permanent shortcuts.
This w…
A tiny bit of the battlefield is now done!
Today I was mostly placing tiles and correcting the no man's land layout.
I also made barbed wire fence assets.
Barbed wire fence objects are the first of the removable objects, they can be removed by the players creating permanent shortcuts.
This w…
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