The demo is still not representative of the final version and severely lacks content, but it will take a few more months to fix that, and I don't want to have large gaps between demo updates.
The big changes in this update are:
Crafting:
Use the new Alchemist and Materialist roles to craft items.
Minin…
The big changes in this update are:
Crafting:
Use the new Alchemist and Materialist roles to craft items.
Minin…
This is a follow-up to "LOTLW Devblog #10: History of the Locked World", this time it's more about the locations and less about the events.
The world's name is Kayos. Its title of the Locked World has two meanings: It is teleportation-locked, meaning that standard teleportation spells do n…
The world's name is Kayos. Its title of the Locked World has two meanings: It is teleportation-locked, meaning that standard teleportation spells do n…
This is a follow-up to "LOTLW Devblog #9: The new development plan".
This is how the plan looks now:
Done:A huge chunk of features has been completed.
This is how the plan looks now:
Done:A huge chunk of features has been completed.
- Amount input system.
- Bartering.
- Inventory system fixes.
- Shadow system fixes.
- Debug tools.
- Character and UI improvements.
- Gatherer role.
- Mat…
A week ago I've been worried about the game.
While I love it unconditionally and developing it is incredibly fulfilling, I was unsure how to explain to others why is the game worthy of attention.
I would go over the features that LOTLW will have, and would not find any exceptional ones.
But it was a w…
While I love it unconditionally and developing it is incredibly fulfilling, I was unsure how to explain to others why is the game worthy of attention.
I would go over the features that LOTLW will have, and would not find any exceptional ones.
But it was a w…
I have started working on crafting!
The current plan is to have two crafting roles: Materialist and Alchemist.
Materialists will craft items using machines known as matter kilns, which is a fancy name for a crafting station.
The process is simple: You bring materials to matter kiln, click on desired i…
The current plan is to have two crafting roles: Materialist and Alchemist.
Materialists will craft items using machines known as matter kilns, which is a fancy name for a crafting station.
The process is simple: You bring materials to matter kiln, click on desired i…
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