Summer greetings from Somero, Finland and welcome to the "26th Dev Diary", that has only little (but something) to do with the actual game. While most of the time here has been for relaxing and some manual labor when helping my wife's family with the crop field upkeep, I took some time with my w…
Hello, and welcome to this weeks Dev Diary This week I have some more feature reveals for the upcoming RTS-Citybuilder.
This update was pre-written on Tuesday last week, as I have been on vacation since 20th of June (20.06.2019) and had to prepare several non-project related things for it, …
Hello, and welcome to the 23rd Dev Diary This week is more of a sitrep on the project planning, than anything else.
First though, a situation update regarding the memory kit I ordered - RipjawsX F3-1600C9D-16GXM;
The first choice was made because the memory kit was relatively cheap cons…
Hello and welcome to the 22nd Dev Diary!
I have been busy with background research and making a couple of low quality mockups, as promised last week and they definitively are low quality ones. Even though the final looks will be nothing like them, they functioned as a simple test of how to d…
Hi, and welcome to this weeks dev diary!
First, I must apologize for not having had anything interesting to show for a long time now. Most of the time that could have been used for something productive have sunken into technical difficulties and optimizing the settings of various software th…
Hello and welcome to this weeks Dev Diary for Project Taival!
For the past two weeks I have been trying to find solutions for the slow rendering times, but haven't found anything that would be sure to fix the problem - other than to render on lower quality. Which brings me to one of this wee…
Hi and Welcome to this weeks Dev Diary! Unfortunately this week I don't have any pictures to show for the progress, as I have not been able to make any prototypes this week.
I have, how ever, been doing research on the various ways that the text could be done, and it seems that pursuing full…
Hi, and welcome to the 18th Dev Diary! I honestly thought that this week was going to be all about the 3D texts, but as it happens, there seems to be always a surprise or two behind the corner when you least expect it.
a Forced Re-DesignI started watching some tutorials for how to make…