Hello and welcome to this weeks Dev Diary!
Today I would like to continue where I left off last week and that is texturing of the created heightmap. As it happens every so often, I had to redo the heightmap for two reasons;
Hello and welcome to this weeks Dev Diary!
Today's topics revolve around my attempts to create a height mapped terrain. As mentioned earlier, after several hours of watching tutorials and finding most of them lacking in beginner friendliness, I was a tad frustrated to say the least. But afte…
Hello and welcome to this weeks Dev Diary!
Today I will be talking about some examples of the building and advancement related mechanics of the RTS title and some trivia about the history of the location, where the first map will be based on.
Also note that this Dev Diary contains an Eas…
Hello, and welcome to this weeks Dev Diary!
Today's topic is a short and simple update. I have been ironing out the Patreon page and working on the graphics of the tiers for the last week. I have been trying out several styles in the graphical design, but mostly I have done work with the tex…
Hello and welcome to this weeks Dev Diary! Todays topic will be the mythological and cultural inspiration for the games that are currently under development.
Bare in mind, that there will be similarities to every other pre-christian religion and way of life and I'm fully aware of that. These…
Hello all and welcome to this weeks Dev Diary! As mentioned in an earlier Dev Diary (If Memory Serves), I got a new pair of memory, in order to upgrade my 8gb of RAM to 16gb. This did ease the situation with After Effect, as the results can t…