Septopus

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Olympia, Wa

Unsettled World, the working title for my most overly-ambitious project yet.  Here I shall blog all of the resultant madness.

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120 comments
6 followers
68 entries
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Septopus
October 31, 2018
In-Memory Key-Value Databases: NCache (Initial Evaluation)

Okay, I'm not going to go into as much depth with this evaluation simply because I don't feel like I need to.

I'll provide the simple benchmark script(same as last one,just modified to use NCache instead) at the end.

NCache installed easy enough, but I had to update my powershell to use …

3,037 views
Septopus
October 30, 2018
In-Memory Key-Value Databases: Redis (Initial Evaluation)

This is the first of at least two posts regarding my evaluation of the addition of an In-Memory(RAM) Key-Value Database system to my server architecture.  If you're unfamiliar, check out https://en.wikipedia.org/wiki/Key-value_database, for some broad spectrum info. 

I'm beginning with Redis…

4,498 views
Septopus
October 29, 2018
General Status Update

It's been a little bit since I put up a general game status update.  So here's where I'm at.

On the Game Server front:

This past week I wrote up another server and then duplicated the code to create the remaining server "stubs".  So, the entire system is now composed of 6 Game Servers an…

2,140 views
Septopus
October 25, 2018
RepairBot Movements

Here's the completed basic animation set for my RepairBot.  (left to right) Turning right, turning left, moving forward turn left, moving forward turn right, jump, moving forward, idle.  And full sized android for size comparison.  

Read more in Septopus

3,584 views
Septopus
October 24, 2018
ArmBot Movement.

Got my basic set of animations done for the ArmBot.  Moving forward/back, idle, turning right/left, and picking up object.  When the coding is all done, I'll go back and add in transitional animations to make state changes smoother.  I'm apparently testing the limits of the .gif file format as w…

3,687 views
Septopus
October 24, 2018
Robot #3 The RepairBot.. ;)

A little smaller than an Android class robot, but twice as many grabby bits.  Really good at getting into small places and fixing broken things, or breaking fixed things..  Whichever it is you have need for.

1,523 views
Septopus
October 23, 2018
Robot #2

Meet the Mark1 ArmBot... yeah, I'm working on the name too.  This one will specialize in, well, carrying things and making obnoxious faces with its two digital displays.  These ones probably won't be available as playable characters.  I'm sticking to humanoid PCs since I don't want to duplicate …

1,963 views
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Septopus
October 21, 2018
Some New Tools, and Progress on the new Theme.

Say hello to the new Mark1 Android, this one's dressed up for some general labor and/or construction duties.  There might be a few versions in the game (mk1,2,3,etc.) but those will only be simple cosmetic changes from a modeling perspective.  Still working on the textures/etc..

Read more in Septopus

2,085 views
Septopus
October 19, 2018
A Post UMA2 World...  Apparently I hadn't squash the Jitters.

So, I ripped out all the UMA2 code from my game client.  Slapped in some Space Robot Kyle.  Say Hi!

And apparently, I guess some of the mesh magic going on behind the scenes of the 10000+ lines of code that is …

1,742 views
Septopus
October 19, 2018
Some Most Excellent News, and A Major Thematic Change.

I decided I was tired of my current story idea, I didn't spend much time on it anyhow, too full of holes and just well, actual crap.  In addition to that, I have realized that all the 3D modeling work that it would have taken to get anywhere near the richness of experience I wanted would take ye…

1,783 views
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