Battle Gem Ponies (Monthly DevLogs!)

Profile
Orlando, FL

Monthly updates on the development of this crazy pony RPG that I'm spending WAY too much free time on.

So what's Battle Gem Ponies about?

Command super-powered, shape-shifting ponies in this turn-based RPG Adventure! Embark on a journey to become the best pony trainer in the world and protect the magical creatures from those who want to use their power for evil. Master the elements and special move combos to gain the advantage in Rock/Paper/Scissors style shapeshifting combat!

Reblogged from: http://www.yotesgames.com/

14 comments
1 followers
71 entries
Advertisement
YotesMark
May 16, 2018
BGP DevLog #171 (Cleaning Up & Keeping Up)

     Feels like every day now I'm discovering some new and better way of doing things. The project is crawling towards a point where all systems exist and are easy to tweak. So good news is I can both feel and see myself becoming a better game developer. Bad news: I'm already a week behind …

3,939 views
YotesMark
May 09, 2018
Battle Gem Ponies DevLog #170 (Re-Coding)

 

     Once again, starting from scratch. But this time it's in regard to how I code things. Going forward I'll be using new organization tricks to make sure I understand how the entire game works inside and out. No more endless bug hunts because I'll know exactly where they are and wha…

1,830 views
YotesMark
May 07, 2018
BGP DevLog #169 (May 2018...)


Can't believe I'm still working on recreating these dang #BattleGemPonies menus! I feel horrible for taking so much longer than I keep promising out loud, but I can feel in my bones that delaying is the right thing to do... 

Also, finally got a response from BronyCon on if the panel is …

1,593 views
YotesMark
May 06, 2018
BGP DevLog #168 (HUD Crafting)
(Ignore the garbled text in this GIF. That is a bug for another day.)


     Been taking my time making these menus and such, and glad to see that stage of development is finally coming to an end. Chewed hard to figure out some bugs and the most efficient way to make things flow, but I t…

2,203 views
YotesMark
April 26, 2018
Orlando Overdrive Expo 2018 (Full DevLog)

 

     Showcasing the game to new folks, meeting other developers, learning from their experiences, making friends, and dancing my legs off. That's the TL;DR of my Orlando Overdrive experience this past weekend. 


     Battle Gem Ponies had a booth right in the middle of the indie ga…

3,955 views
YotesMark
April 23, 2018
BGP DevLog #166 (Demo Ready?)
Just powering through and coding my heart out. Nothing to show yet, but things are progressing behind the scenes.


     Working towards that Minimum Viable Product with a few days to go til showtime! Pretty much every feature from the last demo needs to be remade and bug free using the …

1,565 views
YotesMark
April 22, 2018
BGP DevLog #165 (Game Engine Bone Structure)
 

     A lot of time has been spent remaking the components needed to make the game run smoother and look nicer. Way more time than I originally intended, but I feel too deep into the mess to turn back now. The results are showing, but it seriously delayed the game's progress and the m…

3,414 views
Advertisement
YotesMark
April 20, 2018
BGP DevLog #164 (Still with the Menus? Come ON!!)

This here is a WIP of what's essentially the pony/monster encyclopedia. Not functional, but the pieces are in place.

Very red. Maybe too red. Feels like I should add some purple frames here and there.

     Another week in and the game's revamped menu systems still aren't done! Feels…

2,417 views
YotesMark
April 18, 2018
BGP DevLog #163 (Interfaces In Your Faces)

     Menus, menus, menus... Looking fresh though. Still going through the process of making sure all the interfaces work and feel better than ever before. Cleaner sprites, dynamic sizing and positioning for every possible device, and helpful new tools like scrollviews and shaders to add som…

2,629 views
YotesMark
April 16, 2018
BGP DevLog #162 (Getting It Together)
       Finally coming to grips with the new tools and having something to show for it! There's been a real headache and a half over this, but hopefully it pays off with a bunch of dropped jaws and people saying "Oh, that's cool." when they first open the game..

     I need to sett…

2,662 views
Advertisement

Popular Blogs

shawnhar
Generalist
101 Entries
14 Followers
klg71
Generalist
57 Entries
2 Followers
ApochPiQ
Generalist
628 Entries
45 Followers
15 Entries
14 Followers
johnhattan
Programmer
1,277 Entries
50 Followers
Advertisement