Battle Gem Ponies (Monthly DevLogs!)

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Orlando, FL

Monthly updates on the development of this crazy pony RPG that I'm spending WAY too much free time on.

So what's Battle Gem Ponies about?

Command super-powered, shape-shifting ponies in this turn-based RPG Adventure! Embark on a journey to become the best pony trainer in the world and protect the magical creatures from those who want to use their power for evil. Master the elements and special move combos to gain the advantage in Rock/Paper/Scissors style shapeshifting combat!

Reblogged from: http://www.yotesgames.com/

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YotesMark
August 01, 2020
Battle Gem Ponies (July DevLog): Yotes Games Team

Nice to have a crunchy month to work on this day after day. Things are really starting to shape up around here. Visions of running a full-fledged indie studio get clearer all the time now that I'm enjoying a taste.

This month's major milestones include training a new programmer, adding a menu to the…

2,675 views
YotesMark
July 05, 2020
BGP (June DevLog): Spare No Spritework Setup!

It's been a colorful month of new discoveries and a bunch of mouse-hand cramps. Gearing up the BGP cast for more efficient animating and coloring as well as crossing off some long-procrastinated tasks like "DESIGN THE LEGENDARY PONIES ON THE TITLE SCREEN". Which was fun!

     Along wi…

3,607 views
YotesMark
July 05, 2020
BGP (June DevLog): Spare No Spritework Setup!

It's been a colorful month of new discoveries and a bunch of mouse-hand cramps. Gearing up the BGP cast for more efficient animating and coloring as well as crossing off some long-procrastinated tasks like "DESIGN THE LEGENDARY PONIES ON THE TITLE SCREEN". Which was fun!

     Along wi…

4,473 views
YotesMark
July 04, 2020
Battle Gem Ponies (May DevLog): The Starting Point

With the first release of a playable build (still Patreon Exclusive until a June update) comes the bold new start of BGP. Playable updates as we make them, growing this game up from sprout to giant tree. Documenting everything along the way.

Take a gander below the break to see the development shena…

3,061 views
YotesMark
July 04, 2020
First New Build of BGP in Over 2 Years!

Available to the patrons out there keeping development going for so long. We're opening the curtains a bit and letting some of you inside to get a better look at what we're working on. this here is the very beginning of a very fun project.

Download the Battle Gem Ponies Combat Demo on Itch.io using …

3,014 views
YotesMark
May 01, 2020
BGP April DevLog: The World is on FIRE!!

We're mid-apocalypse as showtime approaches! I'm sure April 2020 has been rough for pretty much everyone. And the team here at Yotes Games is no exception.  

Spritework, cut budgets, major losses, and hard lessons finally learned. It's been pretty busy. 

Get a full update on the new de…

2,721 views
YotesMark
April 01, 2020
BGP March Devlog: Corona Con Cancellation Craze

Some crazy new decade we're having, huh? Should come as no surprise now that delays and scrapped plans are happening left and right, even here at little ol' Yotes Games, thanks to ya homeboy COVID-19.

Get some details on how we're handling the situation on the main blog.

3,924 views
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YotesMark
March 01, 2020
BGP February DevLog: Fully Functional Battles!
Finally starting to look like a GAME, wow!

… Aaaand one month full of crunch later, we've got battles! Actual working in-game battles! You can swap forms, use moves, alter stats, drain meters, and everything! Some visual effects are still a bit rough but all that's coming in the polish stage. The m…

5,172 views
YotesMark
January 02, 2020
BGP (December DevLog): Prototype Detailed


Battle Gem Ponies is shaping up nicely. The fun little details are being added in now and we're seeing how far we can run with the little things being implemented in this prototype.


We've got villain concept art, working data, cutscene scripts, character animations, working menus like the Ponipedia…

2,235 views
YotesMark
November 16, 2019
BGP (October DevLog): Full Speed Ahead!
         The initial hurdles of learning to work together and getting a foundation in place for the project are all behind us now. The Yotes Games team is hard at work every day and we're knocking out features one-by-one.   Come get a big ol' mo…
2,574 views
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