It's been a colorful month of new discoveries and a bunch of mouse-hand cramps. Gearing up the BGP cast for more efficient animating and coloring as well as crossing off some long-procrastinated tasks like "DESIGN THE LEGENDARY PONIES ON THE TITLE SCREEN". Which was fun!
Along with a million other tiny things (gamedev or otherwise) that made this month... Interesting? Yeah, interesting.
Get the full deets on the main blog if you're curious.