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Here are your Journal Land entries from the period of 11/26 - 12/3
Stop by and check out the new journals of Eastfist and dejaime!
Featured GDNet+ Journal Entry
WorldAlpha.com DevBlog - check out World Alpha's website, very nicely done. Seems like an interesting project, especially considering how ma…
Stop by and check out the new journals of Eastfist and dejaime!
Featured GDNet+ Journal Entry
WorldAlpha.com DevBlog - check out World Alpha's website, very nicely done. Seems like an interesting project, especially considering how ma…
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Here are your Journal Land entries from the period of 11/18 - 11/26
Stop by and check out the new journals of worldalpha, pygame and Urled!
Featured GDNet+ Journal Entry
Lyost's Journal - Lyost discovered his A* pathfinding on a navmesh wasn't working once he switched from run-time generation to load…
Stop by and check out the new journals of worldalpha, pygame and Urled!
Featured GDNet+ Journal Entry
Lyost's Journal - Lyost discovered his A* pathfinding on a navmesh wasn't working once he switched from run-time generation to load…

Been talking to the makers of this in-browser web plugin that lets you view 3D models:
[media]http://ourbricks.com/viewer/94cac27075634dd9ce44079b0e650a53[/media]
Just added the embed code to get this working for journals and forums, all you need to do is use the media tag and add the embed link the …
[media]http://ourbricks.com/viewer/94cac27075634dd9ce44079b0e650a53[/media]
Just added the embed code to get this working for journals and forums, all you need to do is use the media tag and add the embed link the …
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Here are your Journal Land entries from the period of 11/11 - 11/18
Project Updates
Project Updates
- D Bits - Aldacron takes a look at his D and Allegro framework Dolce after taking some time off the project and still likes what he sees. In discussing his past ideas and future visions of the project he gives a nic…
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Here are your Journal Land entries from the period of 10/28 - 11/11
Featured GDNet+ Journal Entry
I am a duck - Mike Bossy has a couple videos showing the progress of his prototype as he describes the various tweaks and ideas he goes through. Note that he doesn't care much about how the game looks a…
Featured GDNet+ Journal Entry
I am a duck - Mike Bossy has a couple videos showing the progress of his prototype as he describes the various tweaks and ideas he goes through. Note that he doesn't care much about how the game looks a…
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Here are your Journal Land entries from the period of 10/21 - 10/28
Featured GDNet+ Journal Entry
OddGames development journal - O-san realizes just how much data he's passing to his graphics card to render his 2D character - turns out it's quite a lot! Morale of his story: If you're working on a 2D…
Featured GDNet+ Journal Entry
OddGames development journal - O-san realizes just how much data he's passing to his graphics card to render his 2D character - turns out it's quite a lot! Morale of his story: If you're working on a 2D…
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Here are your Journal Land entries from the period of 10/14 - 10/21
Welcome, new Journal Land scribes rwilson1982 and Lyost!
From the Staff
Welcome, new Journal Land scribes rwilson1982 and Lyost!
From the Staff
- GameDev.net Staff Journal - site engineer Michael Tanczos talks about the changes he's made to the news stream to take into account more metrics to choose stories…
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Here are your Journal Land entries from the period of 10/7 - 10/14
Featured GDNet+ Journal Entry
SteelGolem's Journal - SteelGolem is back! And with him he's brought a nice series of developer video diaries documenting the current project he's working on, which is based off Minecraft and Terraria. …
Featured GDNet+ Journal Entry
SteelGolem's Journal - SteelGolem is back! And with him he's brought a nice series of developer video diaries documenting the current project he's working on, which is based off Minecraft and Terraria. …
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Here are your Journal Land entries from the period of 10/1 - 10/7
Featured GDNet+ Journal Entry
Chronicles of the Hieroglyph - Jason Z talks about the Render View capabilities of the Hieroglyph 3 engine, which allows him to take advantage of multithreading in D3D11 and handle some unconventional GP…
Featured GDNet+ Journal Entry
Chronicles of the Hieroglyph - Jason Z talks about the Render View capabilities of the Hieroglyph 3 engine, which allows him to take advantage of multithreading in D3D11 and handle some unconventional GP…
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Here are your Journal Land entries from the period of 9/23 - 10/1
Featured GDNet+ Journal Entry
Dungeon Fortress - Darkness is not your friend - Ashaman73 takes a detailed look at suspension of disbelief and how it is carried out in video games, citing several examples both good and bad, and touchin…
Featured GDNet+ Journal Entry
Dungeon Fortress - Darkness is not your friend - Ashaman73 takes a detailed look at suspension of disbelief and how it is carried out in video games, citing several examples both good and bad, and touchin…
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