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So today started by somehow waking up at 7:40 to get my act together to head to the convention center by 9am to take advantage of the media-only Expo hour before the show floor opened to the public. I spent 20 minutes standing in line to try and play Red Dead Redemption and finally gave up. I wande…
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Okay, it's 2:30am and I need to be up at ~8am so I'm going to make this quick! I drove up to Boston from NJ on Thursday and am staying with a developer friend just outside the city - the purpose of all this is of course to attend PAX East. I've always wanted to check out PAX, but Seattle is too far…
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Oh yes, it's that time of year again. I'm actually getting to this within a month of GDC - nay, within a week!! (well, almost) There may be hope for me yet.
The GoodLaptop FTW
I so love my new Sony Vaio X. Not only is it sleek and sexy, but light and long-lasting. It wasn't until I picked up my old …
The GoodLaptop FTW
I so love my new Sony Vaio X. Not only is it sleek and sexy, but light and long-lasting. It wasn't until I picked up my old …
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I can't stop panicking every half hour so that GDC starts tomorrow and I'm not ready. Then I remember that it actually starts Tuesday this year. Yea, it's really fucking with my head. But anyways, most of the GDNet crew pulled into town today, so we all gathered at Lefty O'douls next to Union Squar…
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Dudes and dudettes! Things are hopping like mad crazy over here and I couldn't be happier. The team is pulling together some great, awesome things for the coming months and you don't even have to wait long to enjoy it as next month we're kicking it into higher gear. Let's go over what's developed t…
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I'm reposting the editorial note I wrote for the Dec 7th GDNet Direct newsletter issue addressing the use of the email list for sending out full-issue advertisements. Another one is going out today (the same one actually as the one sent last December) and I want to be sure that everyone knows the d…
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As promised, I'm here at the last Wednesday of the month to share some highlights and changes and general goings-on here at GDNet. Where to begin? Oh, duh.
More Tantalizing V5 Info
So didja know that we're planning to have a V5 demo in two months? TWO MONTHS!! Yea, things are a little bit crazy aroun…
More Tantalizing V5 Info
So didja know that we're planning to have a V5 demo in two months? TWO MONTHS!! Yea, things are a little bit crazy aroun…
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What is an "Adverarticle"?
There's been a bit of backlash from our recently-published article Using Game Engine Art Tools to Improve Run-Time Streaming in Online Worlds. It's also brought back, for some, memories of the Intel debacle from 2007. Some might call this an "adverarticle", but it's really…
There's been a bit of backlash from our recently-published article Using Game Engine Art Tools to Improve Run-Time Streaming in Online Worlds. It's also brought back, for some, memories of the Intel debacle from 2007. Some might call this an "adverarticle", but it's really…
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This has been another exciting year for us here at GameDev.net. A lot of that excitement comes from what's happening to us as a business. We dedicated a lot of time this year to attend various trade shows around the world (not just here in the states) and meet with many, many people in the industry…
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Quick note on twitter conference/event coverage that'll take me a bit more than 140 characters to explain [smile]
In the past, we've always prefaced coverage of a session by tweeting something like "Mary Margaret Walker. How to get a job in the games industry" to introduce the speaker and the topic …
In the past, we've always prefaced coverage of a session by tweeting something like "Mary Margaret Walker. How to get a job in the games industry" to introduce the speaker and the topic …
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