New York, USA
This is my online journal that I mainly use to discuss Game Development. But I also record some of my other more nerdy pursuits here like Twilight Imperium or Blood Bowl games. If you like games, programming, and game programming - then you'll probably enjoy this blog. Let me know what you think. - Eck
Personal Update:
So this was my first week of focused game development. I took a break from the laminate floors and just worked on my game. About half-way through my first full dedicated day, an old friend/co-worker calls me to tell me about a game development job opening up at his company that he …
So this was my first week of focused game development. I took a break from the laminate floors and just worked on my game. About half-way through my first full dedicated day, an old friend/co-worker calls me to tell me about a game development job opening up at his company that he …
Personal Update
So the week before last, the puppies tore up the carpet in the living room and the linoleum in the kitchen. So last week, I spent almost all of my time laying Laminate Wood floors. I also spent time finishing up some "real" work code. I got the living room floors down, but I still …
So the week before last, the puppies tore up the carpet in the living room and the linoleum in the kitchen. So last week, I spent almost all of my time laying Laminate Wood floors. I also spent time finishing up some "real" work code. I got the living room floors down, but I still …
Personal Update
I'm still working to finish out the month at my job. We have a four month old and six month old puppy (Malcolm and Serenity) who have been a bit of a time sink. Plus they've torn up the carpet in the living room and the linoleum in the kitchen accelerating the time schedule for need…
I'm still working to finish out the month at my job. We have a four month old and six month old puppy (Malcolm and Serenity) who have been a bit of a time sink. Plus they've torn up the carpet in the living room and the linoleum in the kitchen accelerating the time schedule for need…
About Me
This section might be boring to you, but I need to say it just to get it off my chest and proclaim to the world my intentions. Feel free to skip down to cool lasers in unity.
So, I've been wanting to be a game developer for [s]a long time now[/s] at least 20 years now. Holy crap! I'm almos…
This section might be boring to you, but I need to say it just to get it off my chest and proclaim to the world my intentions. Feel free to skip down to cool lasers in unity.
So, I've been wanting to be a game developer for [s]a long time now[/s] at least 20 years now. Holy crap! I'm almos…
Previous Entry: https://www.gamedev.net/blog/1922/entry-2260300-the-week-of-awesome-ii-and-so-it-ends-post-mortem/
I already wrote a post-mortem, so I guess this is a post-post-mortem? Panning for gold may not be the most accurate metaphor, but it's a prettier picture than digging through my crap ho…
I already wrote a post-mortem, so I guess this is a post-post-mortem? Panning for gold may not be the most accurate metaphor, but it's a prettier picture than digging through my crap ho…
Previous Entry: https://www.gamedev.net/blog/1922/entry-2260272-the-week-of-awesome-ii-day-7-crossing-the-finish-line/
Edit: Attached an image of my last day's notes.
What went right? What went wrong? What did you learn?
What went right?
Planning - Before the competition started, I took some time to …
Edit: Attached an image of my last day's notes.
What went right? What went wrong? What did you learn?
What went right?
Planning - Before the competition started, I took some time to …
A fallout style family portrait of the team, drawn by Laurie.
Previous Entry: https://www.gamedev.net/blog/1922/entry-2260271-the-week-of-awesome-ii-day-6-no-7-ship-it/
This has been a ton of work, but also a ton of fun. Everyone has been working hard, putting in long hours, and it's been really awes…
Previous Entry: https://www.gamedev.net/blog/1922/entry-2260271-the-week-of-awesome-ii-day-6-no-7-ship-it/
This has been a ton of work, but also a ton of fun. Everyone has been working hard, putting in long hours, and it's been really awes…
Previous Entry: https://www.gamedev.net/blog/1922/entry-2260238-the-week-of-awesome-ii-day-5-working-hard/
Sorry for not blogging yesterday. Here's what happened....
Started around 7:30am, just messing around with light work. Played some Hearthstone with the kiddo, and read Day 5's entries. Someone s…
Sorry for not blogging yesterday. Here's what happened....
Started around 7:30am, just messing around with light work. Played some Hearthstone with the kiddo, and read Day 5's entries. Someone s…
Previous Entry: https://www.gamedev.net/blog/1922/entry-2260222-the-week-of-awesome-ii-day-49-alpha-release/
Holy crap has this been a ton of work... AND THERE'S STILL MORE TO DO!!! Now that I have the major game play elements worked out, I started focusing on polish a bit today. I wired up some sou…
Holy crap has this been a ton of work... AND THERE'S STILL MORE TO DO!!! Now that I have the major game play elements worked out, I started focusing on polish a bit today. I wired up some sou…
Here is a gameplay screenshot: A couple of abstracty monsters face off against a few of the toy units. Piggy Bank, Robot, Teddy Bear.
Previous Entry: https://www.gamedev.net/blog/1922/entry-2260209-the-week-of-awesome-ii-day-4-game-logic/
I busted my bottom today, and got the basics of the Turn Based…
Previous Entry: https://www.gamedev.net/blog/1922/entry-2260209-the-week-of-awesome-ii-day-4-game-logic/
I busted my bottom today, and got the basics of the Turn Based…
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