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Programming Tutorials
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Real-Time Cartoon Rendering with Direct-X 8.0 Hardware
By
Myopic Rhino
, published December 06, 2003
Graphics and GPU Programming
0
0
9,930
An Example of Shadow Rendering in Direct3D 9
By
Myopic Rhino
, published December 04, 2003
Graphics and GPU Programming
0
0
33,536
Using Vertex Tweening for Animation
By
Myopic Rhino
, published November 26, 2003
Graphics and GPU Programming
0
0
12,547
Random Name-Generation Using Grammars
By
Myopic Rhino
, published November 24, 2003
General and Gameplay Programming
0
0
8,664
Improving Performance in C++ with Compile Time Polymorphism
By
Myopic Rhino
, published November 07, 2003
General and Gameplay Programming
0
0
18,960
Super Frustums
By
Myopic Rhino
, published November 03, 2003
Graphics and GPU Programming
0
0
4,915
Enginuity, Part V
By
Myopic Rhino
, published October 28, 2003
General and Gameplay Programming
1
1
21,313
Using Modern C++ to Eliminate Memory Problems
By
Myopic Rhino
, published October 26, 2003
General and Gameplay Programming
0
0
8,863
A Guide To Starting With OpenAL
By
Myopic Rhino
, published October 23, 2003
General and Gameplay Programming
0
0
65,636
An Introduction To Digital Image Processing
By
Myopic Rhino
, published October 20, 2003
Graphics and GPU Programming
0
0
47,320
Making Your Libraries Release-Friendly
By
Myopic Rhino
, published October 15, 2003
General and Gameplay Programming
0
0
6,637
Installation Tools for Distributing Your Games
By
GameDev.net
, published October 14, 2003
Installers
Engines and Middleware
0
0
11,842
A* Pathfinding for Beginners
By
Myopic Rhino
, published October 09, 2003
Artificial Intelligence
2
5
275,339
A Simple Point Sprite Based Particle Engine
By
Myopic Rhino
, published October 06, 2003
Graphics and GPU Programming
0
0
9,999
Terrain Generation Using Fluid Simulation
By
DeathWish
, published September 30, 2003
terrain
Fluid
Graphics and GPU Programming
0
0
10,708
SQL in 60 Seconds
By
Myopic Rhino
, published September 28, 2003
Engines and Middleware
0
0
13,107
The DOOM
By
GameDev.net
, published September 24, 2003
Graphics and GPU Programming
1
0
3,924
A Simple Quaternion-based Camera
By
Myopic Rhino
, published September 22, 2003
Math and Physics
0
0
67,941
Secrets of Simple Image Filtering
By
Myopic Rhino
, published September 14, 2003
Graphics and GPU Programming
0
0
15,005
Loading a Texture From a Zip File in DirectX 9
By
Myopic Rhino
, published September 11, 2003
General and Gameplay Programming
0
0
7,686
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