Latest Tilesets Activity
@aktorsyl Hi, I found this Godot plugin on Github. It creates normal tilesets from images, but with a few changes it should be able to create isometric tiles too. Since I do not know how your screenshots look like, I'll assume one can just cut a rectangle, make the parts which are not part of…
I meant a base like the one found at OpenGameArt here and not using someone else's work. I don't want to do that for several reasons, plagiarism being a big one. I think my biggest problem is needing an outline to go off of. I started looking at pixel programs, but I still feel Photoshop would be m…
![Tiles render a black margin depending of screen size](https://uploads.gamedev.net/forums/monthly_2022_01/e19bda991fdc47438e52f184ec2ec635.test.png)
Thanks for your replies ! I'm studying them !
![How take next step in vector terrain rendering? [HELP!]](https://uploads.gamedev.net/forums/monthly_2020_09/f49d6a5a680c4012bb411cabd7fd42e2.hexQ1.png)
Thanks@a light breeze , great advice here! I think I'll start with with approach #2
Hi,
Hi, i saw examples for pytmx with pygame but nothing for pyglet on python 3. except those two lines:
Load with pyglet images (experimental):
from pytmx.util_pyglet import pyglet_image_loader
tmx_data = load_pygame('map.tmx')
somebody can give me a little bit more ? do you have better tools …
![How i failed the tower defense GD competition](https://uploads.gamedev.net/profile/photo-thumb-197089.jpg)
This will be a post mortem explaining how i failed the game dev competition for a tower defense game, so here it goes.
In the start of june 2018 i found the tower challenge post by accident, read the description and was really excited.
So i decided to apply and started right away - without any pl…