Hi guys,
Busy with the prototyping for my project. I'm working off of reference images (screenshots) that I need to build an isometric tileset from. However, I need to actually be able to cut these screenshots into isometric "diamonds" before I can import them into Godot. (Trying to slice them inside of Godot just ends up doing strange things).
I've tried numerous ways but for the life of me, I can't find an intuitive way to do this. I literally just want to load the image, specify the isometric tile dimensions, and have something just... slice the image. Is there anything that exists that can do that?
Alternative is, of course, to do a grid overlay manually in Photoshop or paint dot net, and do it manually for each tile. But, yknow..