Latest DeferredRendering Activity
@Juliean Hmm ok, worth thinking about. I'm going to experiment a bit today and see how it'll turn out.
@ddlox thank you for taking the time out to answer, your answer is perfect. have a great day
a light breeze said:
_Flame_ said:
G=normalize(N.xy)*sqrt(N.z*0.5+0.5)Given the above formula, I would expect an artifact at N.xy = (0, 0), since you can't normalize a zero vector. This seems consistent with your images, where the problem seems to be concentrated at a single point. Have y…
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