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3D game programming contest organization

Started by April 30, 2002 01:15 PM
55 comments, last by Trexmaster 22 years, 9 months ago
Giving a task to a good and a newb should effectively allow each one to learn a lot.

What about making new versions of shoot''em up ? I used to have a lot of this kind of games on my old Atari 520 and I had a lot of fun with them (specially the Xenon series). And this kind of games doesn''t need networking which means a little less work
"I have questions. Questions that need answering !" - Gandalf the gray, The fellowship of the ring
I wouldnt join this competition if it was a team-based. I dont want to have to trust others that I hardly know to do a good job.
They only teams I could work in are when I know the teammates irl, or knew them _very_ well. If I post a result on a competition I want to feel that its _my_ work being judged.
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Mordred, your point of view is understandable but are you sure you can make a full game in 2/3 months ? I don''t think many people can do it.
And there is no obligation as how the teams would be organized yet, so maybe you could enter the contest with some friends you know you can trust. But it seems that the one thing everyone agrees with is that the contest has to be team based so we have something really different from what has been made til now (i.e demos with less interactivity than games and lonely work).
"I have questions. Questions that need answering !" - Gandalf the gray, The fellowship of the ring
Sadly there arent alot of good programmers from where I come from annyway. You are right that its hard to complete a game in that amount of time, but where not talking about quake4 here are we?
The contest is not about making Quake 4. But the contest is about working in a team, learning from eachother, working together and making something you could not do on your own...

Mordred, you will get the credits you deserve When you work in a team and you make something like the AI then that should be mentioned in the credits...

Working together on some project looks really cool to me And who nows, with the right team you could make Quake 5 :D

I will certanly join the contest when it''s started
So it is a teamcontest? Sorry.. hadnt read the rules yet.
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Not an official contest yet.
I know. Was being ironic, since it seems like its allready desided to be a teamcontest.
I think the idea of a team contest is a great idea.
It seems like that''s the way the majority of project''s are developed in the industry.

Unlike some of you, I don''t know enough people to put together a team.

From experience, I can understand mordred''s position - you don''t know what to expect from people you don''t know, but you know what you are capable of and how you work.

I would be interested in setting up a kind of trial, or "get to know you", mini project in which people could get a quick feel for other''s abilities.

For example, focusing on a subsystem that would be common in many games/genres - user interface or tools.

If designed well, whatever work we do could be reused for any project.



"Remember, wherever you go, there you are."
"Remember, wherever you go, there you are."
We should start organizing the competition soon. I think we should start around the end of june and submit our entries at the end of august or perhaps durring christmas. Someone should also tell NeHe of this idea for a contest. He should have a few insites into this.

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