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poker game

Started by November 01, 2024 12:29 AM
174 comments, last by pbivens67 21 hours, 48 minutes ago

I am doing 5 card stud nothing wild

I renamed all the instances of the word wild in my code to open_slots. This way it's not confusing, sorry.

Edit: I included the is_possible_ functions purely for use with the AI.

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what does “→ ”do

The arrow operator accesses members of pointers, or iterators. It’s like the dot operator, in a way.

OK, check this code out. This function checks a 5-card hand for a quadruplet.

bool is_four_of_a_kind(const vector<card>& sorted_hand)
{
	// Use a map to store the count of values
	map<short unsigned int, size_t> value_counts;

	// Fill the map with counts of the values
	for (size_t i = 0; i < MAX_NUM_CARDS_PER_HAND; i++)
		value_counts[sorted_hand[i].value]++;

	// For each element in the map
	for (map<short unsigned int, size_t>::const_iterator ci = value_counts.begin(); ci != value_counts.end(); ci++)
		if (ci->second == 4) // Is the size_t equal to 4?
			return true;

	// If we made it this far, then no quad was found
	return false;
}

Does this help?

Also, try this one:

bool is_flush(const vector<card>& sorted_hand)
{
	// Use a map to store the count of suits
	map<short unsigned int, size_t> suit_counts;

	// Fill the map with counts of the suits
	for (size_t i = 0; i < MAX_NUM_CARDS_PER_HAND; i++)
		suit_counts[sorted_hand[i].suit]++;

	// If only one suit, then it's a flush
	if (suit_counts.size() == 1)
		return true;

	// If we made it this far, then no flush was found
	return false;
}

I thought the arrow operator has something to do with pointers

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It does. Also, iterators use the same operator.

can you give me an example of how to use the arrow operator, I want to use it in my straight determination in my poker game

What do you mean? You want to use a pointer? A pointer to what?

I want to use this code and understand how it works

  straight_found = true; // default true for sequential test
   if ((hand->cards[4] % 13 == 12) && (hand->cards[0] % 13 == 0))
   {   // King is present. rotate Ace to the back.
       make_ace_high = true;
       std::rotate(&hand->cards[0], &hand->cards[0]+1, &hand->cards[5]);
   }
   for (int i = 0; i < 4; i++)
   {
       int a = hand->cards[i] % 13;
       int b = hand->cards[i + 1] % 13;
       if (make_ace_high)
       {
           if (a == 0) a = 13;
           if (b == 0) b = 13;
       }
       if( b - a != 1 )
       {
           straight_found = false;
       }
   }
  
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