Latest SDL2 Activity
Why are you setting hand to null?
HandInfo *hand = NULL;
Recently I've decided to remake an old game I did on college. Here is the repo and itch.io:
https://github.com/arthurmoreno/campo-de-batalha
https://arthurmoreno.itch.io/campo-de-batalha
But I am not satisfied with the build / release process I've came up for windows. I would like some advice on how t…
Hi everyone! I’m currently working on my master’s thesis, where I’m comparing the SFML, Raylib, and SDL2 libraries in the context of game development. I’d love to hear about your experiences with these libraries. Which one have you used or are you using in your work, and what influenced your choice…
I am trying to implement a slider control in a tank game to adjust the bullet trajectory.
here is the code I am working on.
SDL_Event e;
int sliderValue = 50;
int sliderX = 100;
int sliderY = 200;
int sliderWidth = 200;
int sliderHeight = 20;
bool quit = false;
while (quit =…
Sweet! How about some hunting. Can you make spears, bows and arrows, clubs? You know, that caveman stuff.
With no-one coming forward to offer artistic support I pushed forward and reworked / improved to my limitations, all background graphics.
Then added the remaining lives indicator and improved AI attack patterns,
From very early on in the games development I wanted to use a restricted number of textur…
Hi, its Aleks.
This is my post mortem of making my first game from start to finish and publishing the game.
Game Page: https://zerohbeat.itch.io/zerohbeat-adventure
My game is a very simple and very short Adventure / Visual Novel style gameThe game is built using:
- C++ and SDL (for rendering, wi…