Hi everyone! I’m currently working on my master’s thesis, where I’m comparing the SFML, Raylib, and SDL2 libraries in the context of game development. I’d love to hear about your experiences with these libraries. Which one have you used or are you using in your work, and what influenced your choice?
I’m not looking to crown a “best” library – we all have our favorite tools, and the diversity of options available lets us reach similar end results through different approaches, which is one of the great things about our field.
If you’re open to it, I’d appreciate your permission to cite your responses in my thesis. Thank you!