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Latest Thesis Activity

Hi everyone! I’m currently working on my master’s thesis, where I’m comparing the SFML, Raylib, and SDL2 libraries in the context of game development. I’d love to hear about your experiences with these libraries. Which one have you used or are you using in your work, and what influenced your choice…

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Check out the audio mechanics in Animal Crossing: New Horizons. The sound of approaching balloons: you can hear them far off, and you can audio-locate them. Crickets can hide under flowers, and you can audio-locate those too. 

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