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General Directions on How to Make a Rhythm Game

Started by October 08, 2024 01:15 AM
3 comments, last by frob 2 months, 1 week ago

Hi.

Like the title says. Been looking all over the internet for a rhythm game tutorial but they're all either too advanced for me to follow, doesn't work anymore or they're too badly explained. Doesn't help that since rhythm is one of the most niche type of game genres to make, there's obviously not a lot of tutorials available to follow, so if someone could point me to a decent tutorial or better, if someone could directly give me tips on what I can do, I'd be very much appreciated.

If it helps, I'm trying to make a mobile rhythm game.

What are you stuck at? What have you tried? What didn't work about it?

As far as technical difficulties they are often on the simpler end, potentially implemented by playing a movie and matching input to a timings file. Most have more technical implementation but the minium bar is quite low.

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@undefined https://youtube.com/playlist?list=PLLPYMaP0tgFKZj5VG82316B63eet0Pvsv&si=drPP3ez90V9_RJrY

I started pretty much on this playlist, but I couldn't get really far on it cause the man teaching it didn't really explain what those lines did so I just felt like I was copying something without learning what they do, plus some parts of it doesn't work anymore and the YouTube comments didn't really help me either.

I'm trying to look at something more advanced, like saying “I want to do this thing in specific, but I don't want to flood the forums at each and every thing in specific I want to learn.” thus why I'd prefer to find someone who can give me tips.

Struggling with it is part of where learning happens.

If you are stuck with something feel free to post about the specific lines you are struggling with, what you think they do, and what you have tried to do for understanding. Those last pieces are most critical since people in the community won't spoon-feed you, but will try to guide with questions and guides to help struggle to help figure it out. What you have tried and what you expected to happen are absolutely critical.

It is worth noting that Unity is always changing, and the tutorials are five years old. Some things will have changed, most things will still work, and you will need to do the struggle and study the docs to figure out the nature of the changes.

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