I saw FFMPEG but I didn't see any documentation for quick out of the box visual studio building into a library or DLL. I'll have to maybe do some more research. I want to load movies and render them in 3d space (either AVI or MP4). If anyone else has a different library that is recommended or easy I would appreciate it. I have an old NEHE tutorial that loads AVI videos from 10+ years ago, but it fails on a DrawDibDraw call to create a decompressed frame context. It grabs the video size and frame count just can't get that to work.
FFMPEG / other video c++
You probably want libavcodec instead of FFMPEG. It is used by VLC and can decode almost anything. Many games tend to use the Bink video format, but I think you would have to pay for that middleware, at least the encoder.
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