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bullet-time programming

Started by December 16, 2001 07:23 PM
1 comment, last by kevingpo 23 years, 1 month ago
How can I implement a server variable such as: sv_timescale - .009995 to 4. 1 is default. Speed up or slow down the game. so I could get a bullet-time mode / john woo / matrix effect???
Cross post bad. Go there
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan
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