Ever since Windows 10 my application is often locked to 15 FPS when I run it after turning on my machine. I have v-synch disabled in my application and in the Nvidia control panel. When I “restart” my PC the frame rate is unlocked and is now strictly based on the expense of the scene's update.
Other games I play on my machine don't seem to have this issue.
My game uses OpenGL with C++.
My system is Windows 10 64-bit.
Processor AMD Ryzen 5 5600X 6-Core Processor 3.70 GHz
Installed RAM 32.0 GB
Nvidia 3070 RTX.
If anyone can shed any light on this issue it will be greatly appreciated.