I asked this several years ago (here on gamedev.net), and I tinkered with it off and on, but real life took over. So hope there is fresh blood out there to tackle this.
All my terrain generators are too random. What I am looking for is a function like
generateLand(x,y) // where x= width, y= height
And the end result would look something like:
However, do not need color, I can ad this. but when I do it, it is just random characters. no rhyme or reason. I cannot believe I cannot find a tutorial on this anywhere, or even scripts (lots of side scrolling ones, but no top down).
Think dwarf fortress but only a half dozen characters instead of a ton - like DF LOL
Any language is ok, I should be able to convert it. Current.y I am playing around with qb64 - love it.
Thanks again