hi.
as an unreal engine developer, i need to know what are big differences between unreal 4 and 5.
basically, as I search the pages, unreal 5 is like unreal 4 with more features like nanite and…
maybe there are many debugging and performance update behind the scenes but what are different in new version of unreal? are all nodes the same in blueprint or does c++ work the same or there are dramatic changes in the new version?