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Is there any good book about graphics programming?

Started by July 27, 2021 11:26 AM
4 comments, last by Katze 3 years ago

Hi.

I'm interested in graphics programming.

So I'm looking for a book about a graphics.

But I can find only like just graphics book using the OpenGL.

What I want more like customizing game engine especially about graphics thing

OR implementing something like the lighting which is one of the core object in the game engine.

Thanks!

Graphics programming is a broad topic. You are going to have to be a lot more specific in what you're looking for.

If you're just looking for graphics programming in general, the Graphics Gems series is worth a look. Just be aware that it dates back to the early 90s, so a lot of it isn't directly applicable to modern game engines.

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@a light breeze Thank you for your answer! You are correct. I should think about that more first.
And the Graphics Gem is cool I think. Thanks!

https://developer.nvidia.com/gpugems/gpugems/contributors

this has some really neat collection of methods and implementations of various graphic techniques.

If you want to read up of what is actually used in games you might check out ShaderX, GPU Pro and GPU Zen series. Those are books written by game developers on techniques that are used in games.

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