Hi,
I was researching about a game called "Hytale", so I found some hosting websites that offer "Hytale Server Hosting" before the game was even released. That's because the company responsible for the game, Hypixel Studios, contacted them.
I noticed that letting third party companies host servers is even better than the company responsible for the game paying for all servers, just look at Minecraft for example.
But, how do I do it?
I don't know any terms for that, so I couldn't research it properly, I just found a post on the Hytale blog talking about server technology, and ironically a Minecraft page where you can download a .jar file named “server.jar” so you can set up a Minecraft server. But it didn't help, it didn't answer my questions and I just got more confused about how this works.
Can someone with more accurate knowledge help me understand how this is possible/how it works?
I do not know much about networking and multiplayer, but I think letting my game (it's more a project than a game) be hosted by a third party would be a great benefit in the future, I just don't know how to do it or how it works.
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Mentioned search results:
https://hytale.com/news/2019/1/an-overview-of-hytales-server-technology
https://www.minecraft.net/pt-pt/download/server (does not contain automatic download)
Thanks for any help.