Hi,
I'm working on a jump'n'run adventure game similar to “Donkey Kong” or “Ori and the Blind Forest” and I wanted to get some feedback on the game art assets.
You play as a grumpy floppy disk (a.k.a. "Save-Button" in most programs lol) trying to survive the inner mechanisms of a modern computer after being thrown away by his owner as he upgraded to the new format named “CD”.
![](https://uploads.gamedev.net/forums/monthly_2020_06/715cd74ac28545bca39f038bf521c633.forum.png)
Well, I would prefer to draw the graphics for the game in a projection that has no depth like e.g. in old school Mario or Sonic for better coordination and timing for jumping, but on the other Hand I really don't like the look of it.
It seems really plain and I miss having an additional dimension to draw details or to elaborate the structure/form.
![](https://uploads.gamedev.net/forums/monthly_2020_06/21ac525c8c114bb3a95becee26d4c824.forum2.png)
![](https://uploads.gamedev.net/forums/monthly_2020_06/84fee0b74d5d4225ba148cf958b19a45.forum3.png)
Here are some example assets:
![](https://uploads.gamedev.net/forums/monthly_2020_06/f76f2a14e9ef472bb497b5526b1793c6.circuit_board.png)
![](https://uploads.gamedev.net/forums/monthly_2020_06/4745ee6d5347412d94ec6b1566b617c5.psuunit.png)
I would like to hear your opinion about which projection you would prefer. I'm open for opinions about the assets too. Thanks.