Hey everyone, I'm new to the forums. I'm a composer who's worked mainly in film for the past few years, scoring features, documentaries, and short films. As a long-time gamer, however, I want to start getting into game composition.
I've read around and checked up on some first steps, including conferences, contacting independent studios, and working for free on smaller projects. However, my main worry is that, because I don't have any published games to my credit yet, it'll be rather difficult to get a foot in the door.
What I have done is put together a sort of “reel” comprised of footage from existing games, with the disclaimer that none of the games were scored by me and are just for reference. Is this considered okay, or is there a better way to go about things?
The reel is here:
Thanks for reading, and I hope to learn a lot from everyone here!