Hello,
at the moment iam coding my dx12 engine for drawing vertices, just for fun. Iam using sharpdx for this and followed this Examples. https://github.com/discosultan/dx12-game-programming
Now Iam able to render boxes, Iam very about this. But I cant use Msaa. I know I have to create another render target with Sample > 1 and quality and draw into it and then resolve via ResolveSubresource. But I dont know how. Has anybody example code for this?
Thank you,
Regards