Advertisement

Is Blitting using Blend functions?

Started by March 20, 2020 04:48 PM
0 comments, last by TMII 4 years, 10 months ago

Background:
A lot of Android devices don't support textures the size of their screen, which is a hindering for rendering with multiple draw buffers.

Some devices support bigger renderbuffers, however.

Question:
When blitting, is it overwriting the target buffer or blending it?

This topic is closed to new replies.

Advertisement