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What the meaning of per-object shadows?

Started by March 01, 2020 01:29 PM
0 comments, last by multiappple 4 years, 8 months ago

I've been reading the document of UE4 about shadow.And it refer to a term called per-object shadows in the section of stationary lights.I just confused about what the exactly meaning of per-object shadows.Is it a kind of method just like cascaded shadow map?I've searched nothing about it except the term itself.BTY,why stationary light need to use it?

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