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Latest UE4 Activity

ArcadeOrigins
December 08, 2023 11:27 AM
Fanatical and Arcade Origins present the

Fanatical and Arcade Origins present the "ULTIMATE SFX & MUSIC BUNDLE" :

100% ROYALTY FREE | $15 | -99% OFF | 50 Music packs | 550 tracks | 24 hours of music

Get your bundle here : https://www.fanatical.com/en/bundle/ultimate-sfx-and-music-bundle

Score your games and projects !!!

Epic, Cinematic, A…

4,945 views
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enigma_dev
July 01, 2023 05:21 PM
How to translate between Blueprint and C++ (and vice versa) in Unreal Engine -- UE C++ Tutorial 3

A conversion guide from Blueprint to C++ and vice versa. Most every BP feature demonstrated in C++ code instead.
I wanted to create a broad and comprehensive overview of using C++ and BP in the unreal engine. I'll explore these topics in much more depth in later videos.
But this video should be enoug…

11,074 views
theaaronstory
June 18, 2023 06:08 PM
Breathing life into a character

Bold plans require dedication that often falls into the league of the fantastical: Few would dare to tackle those, even less succeed in it… While the end is still yet to be seen, the idea of a walking creature of a beast, that only existed on paper for so long, has slowly taken its shape; over the …

3,740 views
enigma_dev
June 17, 2023 01:47 PM
Your First Unreal C++ Class - UE C++ Tutorial 2

How to make a new C++ actor and use it in blueprint!
Some Dos-and-Don'ts of creating Unreal C++ classes that can be used in the editor and blueprint.
Basic Unreal Header Tool Introduction and how to properly mark up your classes to be used with the Engine.  

Unfortunately this video was recorded …

6,563 views

The last sentence got cut for some reason ^^ Here it is :

“If anyone is interested in collaborating, please let me know !”

4,621 views
enigma_dev
June 04, 2023 02:42 PM
UE C++ Tutorial 1 - My personal AAA set up for working with Unreal Engine C++

How to set up some commonly used AAA tools for C++ programmers who make games in Unreal!
(Scroll down for video)

Once you get into the industry, you will find that there are some common work flows and tools used among AAA developers at various studios. I go over some of these tools and how to set the…

7,691 views

Hi there! 

I will be glad if you play my game. 

This is a platform game in which you have to control your character, collect keys and open doors to the next levels. The ultimate goal of the game is to find the hidden artifact. 

It is my first time experience of 2D scroll-side game with …

5,136 views

Hi, my name is Adam and I’m the Project Manager & Developer of our game. We are using Unreal Engine 4 for this project. We already have a Pre-alpha Demo and a video about the demo. We already created the complicated systems, so it's time to add art to the game.

About the game:

Our game is a Reali…

4,302 views
Fahir
December 18, 2022 10:18 AM
The Complete C++ Guide For Unreal Engine

A lot of Unreal Engine developers are afraid to learn C++. Mainly because most people online are saying that it's a hard-to-learn language. Which is not true. Second, a lot of people talk about how "normal" C++ is different from C++ used in Unreal Engine. So we made a post comparing the raw C++ use…

11,269 views

I have no idea on how to delete posts, but still,

We found who we were looking for, thanks for checking the post!

5,356 views

Thread locked due to excessive spam. @halex0116 , if you're still recruiting, please start a new thread.

42,732 views
Learn How to use Quixel Bridge(Meagascan Contents) with Unreal Engine (Tutorial)
In this tutorial, we are going to learn how to use Megascan where you can get various materials and assets. + We support English and Korean subtitles. MARKETPLACE: Our Projects: https://www.unrealengine.com/marketplace/en-US/profile/Coreb+Games?count=20&sortBy=effectiveDate&sortDir=DESC&start=0 FOLLOW US EVERYWHERE: Facebook: https://www.facebook.com/Coreb-Games-104135205047796 Twitter: https://twitter.com/CorebGames Discord: https://discord.com/invite/7HRDUPg7Sn
7,597 views
khawk
August 20, 2021 05:59 PM
Unreal Engine 4.27 Released

Epic has announced the release of Unreal Engine 4.27. This release introduces powerful new features for creators across game development, film and television, architecture, automotive, and beyond. Highlights include major updates to our in-camera visual effects toolset for virtual production, enhan…

7,260 views
khawk
July 15, 2021 06:11 PM
AMD FidelityFX Super Resolution available for developers on GPUOpen

Following the recent announcement of AMD FidelityFX Super Resolution (FSR), AMD is today making the source code for its powerful spatial upscaling technology broadly available to game developers via GPUOp…

8,469 views
khawk
February 12, 2021 06:57 PM
Epic Games Announces MetaHuman Creator

Epic Games revealed a first look at MetaHuman Creator, a new browser-based app that empowers game developers and creators of real-time 3D content to slash the time it takes to build digital humans from weeks or months to less than an hour, while maintaining the highest level of quality. MetaHuman C…

9,689 views
Improving UE4 Blueprint Usability with Custom Nodes
Abstract

This tutorial provides the groundwork that should allow C++ UE4 developers to construct new Blueprint nodes that can be much more powerful and user friendly than a simple C++ function that has been tagged BlueprintCallable. Ultimately these custom nodes function almost the same way as a Blu…

104,634 views
khawk
December 03, 2020 04:56 PM
Epic Games Releases Unreal Engine 4.26

Epic Games today released Unreal Engine 4.26, delivering powerful new tools that extend the ability of creators to craft believable real-time environments and characters for games, film and TV, visualization, and training and simulation; as well as continued advancements to Unreal’s industry-leadin…

6,133 views
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