Biggest thing for Unity is DOTS. Makes it easy to do multithreading and to get good logic performance.
Can't make decision between UE4 and Unity for a new project
Craig H Miller said:
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I would recommend doing what I did. Design a relatively simple version of your game (from scratch, with the same features) in both engines (or even all 3). Give each of them a week and see how far you get.
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I second this. Don't have to be a whole game, only one level (for each game mode, if you have more than one) should give you some idea.
http://9tawan.net/en/
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