5 hours ago, JoAndRoPo said:
Hi Everyone!
I'm in a bit of a pickle right now ☹️! I'm creating a 5x3 Slot game for android and I'm kind of stuck when it comes to the number of symbols placed in each reel?.
I tried to understand how the symbols are placed in other android slot games but it's a bit tough?. Is there a logic behind the placement of symbols??
By any chance can anyone out there help me out with the logic/doc./tutorials, etc.,?? That would be highly appreciated ?!
Thanks in advance!
Each machine will have (x) number of possibilities depending on how many symbols are on any given reel (unique or otherwise). As you only have 5 reels they should all have a static layout per reel, and the random part is which symbols show up within the selection spots (the end result of the spin), and how you decide to emulate the spins to display that result which is normally pre-calculated once the button or (spin icon) is pressed, and the rest is just for show.
Based on my understanding of slots a reel can have anywhere from 10 to 20 symbols, and these are static not random so even digital machines keep their reel orders. This also really depends on how you wish to setup your digital slot machine.
I cannot comment on the "logic" behind the symbol placement, but I can assure you that it has been done in a way that generates the least likely chance of the player from winning against the house long term. Most likely such information is going to be insider knowledge and not publicly advertised.
For the spins, just set a random number for each index per reel to generate your end result.
Example:
Reel 1:
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
[A, A, C, E, F, E, B, A, C, B]
Then run a randomizer so if you had 4 then you would show the reel with E at the center and C, A, A above and F, E, B below.