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Perlin Worms

Started by July 19, 2019 12:30 PM
2 comments, last by Green_Baron 5 years, 6 months ago

Hello, I want to make a game where i can procedurally generate caves. I found out that the best way to create this caves for me is by algorithm Perlin Worms, but I'm having problems with understanding it. Could someone explain how it works or write some code examples (best in SFML). Thanks

Any reference? I've never heard about Perlin Worms.

Omae Wa Mou Shindeiru

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In the context of cave generation for example:

http://libnoise.sourceforge.net/examples/worms/

 

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