Advertisement

Problem with assimp, some uv's on some meshes are incorrect

Started by July 13, 2019 07:04 PM
9 comments, last by Charlie Malmqvist 5 years, 6 months ago

I found out why I needed to flip uv's; the image loader I'm using loads the images upside down by default, but I made sure to flip it so the images are correct now and no flipping is needed. Still getting the original problem though.

This topic is closed to new replies.

Advertisement