DirectInput8 is the last version of direct input, so if he is using those APIs he still need to link it. DirectInput also is still the only "standard" API on windows exposing force feedback (outside simple rumble) on gaming devices like wheels and joysticks, of course for mouse and keyboard is not needed at all and there are better alternatives (windows messages, raw input, winrt events ecc..).
DirectX 9 compilation problems
"Recursion is the first step towards madness." - "Skegg?ld, Skálm?ld, Skildir ro Klofnir!"
Direct3D 12 quick reference: https://github.com/alessiot89/D3D12QuickRef/
Direct3D 12 quick reference: https://github.com/alessiot89/D3D12QuickRef/
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