Hello,
I'm currently working on a 3D mobile game in Unity, and I've basically designed the whole thing already. Problem is, I do not know where to get started on the music/rhythm integration for the game. I'm relatively new to coding in C#, but am pretty comfortable with the Unity workflow having made some games off tutorials to learn C# and Unity. I was wondering if there is anyone who is experienced in or knows about making rhythm-based games who could help me understand the process? My concept is similar to these to just give you an idea of what I'm going towards: https://www.youtube.com/watch?v=RcHzJ5lAdHQ
I've also read about this software Koreographer while doing research on how to make a rhythm-based game, but I'm hoping that whoever's willing to help can help me achieve some of the neat effects that Koreographer can do without buying and learning the software.