I'm looking for a open source PBR rendering engine that I can use. Basic requirements are Windows (C/C++) and free to use type license.
The first two hits I get on Google are:
Filament
https://github.com/google/filament/
LuxCoreRender
https://luxcorerender.org/
Does anybody have any experience using any of these, or do you recommend something else that's better?
Thanks.
Pluses: Active development, easy to compile, zero dependencies.