On 10/4/2018 at 9:34 PM, Silence@SiD said:
There might also have several other engines or engines-like you might try:
I'm pretty sure Panda 3D doesn't have a WYSIWYG editor, at least judging by their documentation. I didn't explore it beyond that... Ogre doesn't either, from what I can find.
There's news going around that Blender Game Engine is discontinued, and the reasoning behind that is that it was stagnating. On the other hand, there's no mandatory updates like in some other software, and if I don't update manually, it doesn't particularly matter for my ends. Maybe I should give it a try.
15 hours ago, KeyC0de said:
I recommend you take a more indepth look into CryEngine, which is my favorite game engine. There are, although not many, but a good amount of tutorials on the internet to get you started. There are also a few books I could recommend, the best ones being: Mastering CryEngine (2014) & CryEngine game programming with C++, C# and Lua (I have personally completely neglected the C# part here ; D).
By the way, It is better to stick with an engine or tool than to try everything that's out there just to check it out. You need reasonably good critique skills though, to know, or at least have an idea of what you want to accomplish. (Unless of course your goal is to try out all the game engines.)
I'll give Cryengine another look. I know that I probably didn't give a fair shake to all "contenders". At the same time, I can't keep looking at errors and not finding anything on google for a month for each one. I guess it's the point of the thread - pointers to a select few for which it's really worth it.